We've explored some new ways to represent player clothing in the game but they are all pretty big systems and changes, so we probably won't overhaul clothing or add a significant amount of new stuff any time soon. Unfortunately, partly due to our paper-doll clothing UI, adding new clothing to the game is a really time-consuming process. I'd like to add more clothing in general. It makes sense as a way to be able to complete a full set of hand-crafted clothing, which is especially important in longer Survival games (or when playing more challenging Experience Modes, like Stalker or Interloper). We've seen the requests for a craftable hat, and we have some ideas for that. Raph talks about the craftable hat issue (at least the technical not the 'in-game' issues associated with it). Hey, you might be interested to check out this, from the Hinterland Forums on Friday:
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